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Macbook air fusion 360
Macbook air fusion 360






macbook air fusion 360

Although Fusion 360 isn’t natively compatible on Apple’s new M1 chipset architecture yet, Rosetta 2 should enable you to run Fusion 360 *. We will be sure to keep you posted on our progress towards support of Apple’s new line of chipsets. We are delighted to see Fusion 360 being featured in the most recent Apple ARM-based M1 Macbook Pro announcement. If there are specific issues you've experience and are not mentioned below (strike-through items), please chime in and respond to this thread so we are aware and can look into it ASAP. We are confident to say that running Fusion 360 on the M1 chipset via Rosetta 2 should be indistinguishable from running it on an Intel-based chipset, if not faster. In terms of running Fusion 360 natively on the M1 chipset without Rosetta 2, we are still working towards this goal but is going to take some time to reach. We are also working closely with Apple and are in the process of certifying Fusion 360 as 100% compatible running on M1 chipsets via Rosetta 2. We've been actively working on resolving the issues mentioned below and are glad to report that these issues no longer exist when running Fusion 360 on the M1 chipset. Again, I can't not say when this will happen, but as soon as we have something more concrete to share, we'll be sure to update you all. There is a lot of passion internally to get this done as well, so we definitely feel you. We are collaborating closely with those teams to taking the necessary steps to ensure that the services we use are also natively supported. This is still going to take some time because Fusion 360 uses a multitude of services to work the way it does (Autodesk-owned as well as 3rd party) many of which are also not natively supported on M1 chipsets yet. We are actively working on getting native support.

macbook air fusion 360

Here's what I know from talking to the development teams: Even though we haven't chimed into this thread as much as we wanted, we are reading every single response and are actively working on getting Fusion 360 to be natively supported on the new Apple chipset. Hey all, thanks again for the passionate discussion here. If you have any questions on the topic please contUpdate If you want to access this functionality as soon as possible, please consider joining the Insider Program. We are pleased to announce that we expect to achieve full native support by Summer of 2023.Īs we have explained in this thread, the delay is a result of the need to ensure 100% compatibility between components from over 100 3rd party vendors including Autodesk. As you know we have been working closely with Apple on native support for Fusion 360 on Apple Silicon Chipsets (i.e.








Macbook air fusion 360